July 2008
1 post
seven mile boots →
May 2008
5 posts
MIT Suggests Future Phone Apps
Crazy. All of this functionality is stuff we explored in Sqwhere: “When Massachusetts Institute of Technology professor Hal Abelson asked 20 computer science students tto design a software program for cell phones that use Google’s upcoming mobile operating system Android, they came back with an array of services that give us a picture of how me might be using our phones in the future. Most...
BLU / blog →
WOW!
GeoGraffiti →
“GeoGraffiti enables the open exchange of location-specific opinions and advice in Voice Mark™ form with any phone. Users can virtually “mark” real world places by publishing a Voice Mark message. A Voice Mark is a short voice message captured via phone that shares information (e.g. opinions, tips, warnings, advice) about a venue, event, promotion, or really anything else one cares to share....
What To Do With Failed Startup IP? →
“The large majority of most startups fail, and a lot of them have software, patents and other intellectual property that may be of value to the community. This IP could help those startups avoid wasting time reinventing the wheel, find creative ways to solve problems, etc. In a perfect world, the best of this property would be made available via a clearing house, or turned open source. Many...
Muxtape →
April 2008
5 posts
StoryCubes →
I love this stuff.
Ning - Create your own Social Networks! →
I feel like I’m starring in ‘Ground Hog Day’…
Bow to your Cinsay →
I'm over Twitter →
gmail custom time →
time-shifting your email.
March 2008
22 posts
GoCrossCampus / Turf →
The online game “Turf” and rival “GoCrossCampus” (“GXC”) have caught the attention of thousands of college students around the country. The games’ young creators have taken the concept of strategic territorial conquest — the bread and butter of board games like “Risk” — online, allowing students to duke it out on cyber versions of their...
Fanboys - "a movie about Star Wars fans, made by... →
“Fan films about Star Wars aren’t new. Hundreds are made every year, and the most popular get hundreds of thousands of hits on YouTube. There’s even an annual awards ceremony at Comic-Con. But Cline’s piece of cinematic nerdbait is different. It’s being executive produced by the company of Hollywood macher Harvey Weinstein, with help from Kevin Spacey’s...
Tokyo Stage →
Type in an artist and see how it displays the search results.
interesting take on Twitter →
Newser.com →
Great visualization of summarized top news stories from around the web — and check their “news slider” (!!) at the top of the page.
Fancast →
Entertainment video portal…(nice name, no?)
Shouldi →
Yahoo Answers meets Twitter.
Square to cube →
crazy crazy.
The Lost Ring →
SXSW08: the year the audience keynoted →
Good summary of the experience.
Moleskine® * detour →
Mobile handset evolution →
You Are Not Here →
A Re:PLACE type of project.
Jane McGonigal, Alternate Reality Queen
Her company: http://www.avantgame.com/ Her SXSW keynote slide presentation: http://tinyurl.com/yuwf2v Her serious/cause-related game: http://www.worldwithoutoil.org/ The Lost Ring (watch trailer): http://www.thelostring.com/index.html
check out these SXSW award winners
http://www.mosio.com/ - doesn’t this one sound totally familiar? http://www.minuit.co.nz/ http://www.twiddla.com/ http://www.metanotes.com/ http://www.hl2.com/ http://www.jlern.com/ http://windowseat.ca/viscosity/
Why free is the future of business →
SMARTlab Digital Media Institute →
good company examples
http://www.changeist.com/home/ http://www.experientia.com/blog/
Design Can Change →
A project by local designers, SmashLabs
Persuasive Games →
We design, build, and distribute electronic games for persuasion, instruction, and activism.
Fora TV →
“THE BRILLIANT IDEAS NETWORK FOR VIDEO DISCOURSE AND DEBATE”
February 2008
40 posts
third places
A particular genre of public space is called third places (Oldenburg, 1991). “The third place is a generic designation for a great variety of public places that host the regular, voluntary, informal, and happily anticipated gatherings of individuals beyond the realms of home and work” (p. 16). Oldenburg contends that gatherings in third places are an essential part of successful urban...
Town of Cochrane Mural Mosaic →
Today's Big Thing →
The Freakiest, Most Out-There LIFT08 Presentation... →
Weird, absolutely… but something interesting & intriguing! Especially watch from the 13min mark “medical condition- metal tissue growth”… haven’t had time to research its validity… I highly doubt it exisits on any level… but imagine the viral marketing potential… awesome.
haptics on handsets →
Butterfly Works →
I love this company’s mandate, projects and website. “a do-tank which combines design with finding sustainable answers to international social issues. We believe in a multi-disciplinary approach combining ethics and aesthetics.”
Brand Experience Lab →
Imaginary Forces →
I like to check in on these guys every so often. These days, they are really pushing themselves as experts in experience design. I like their current write-up: “REGARDLESS IF IT’S FILM, TV, COMMERCIALS, GRAPHICS OR DESIGN, WE ALWAYS STRIVE TO DO SOMETHING THAT’S NEVER BEEN DONE BEFORE. SO, IN A WAY, THAT’S REALLY WHAT WE DO.”
Sheer Lunacy →
I just love the way they describe themselves: “a creative collective dedicated to the installation of daydreams into the modern world”
new ways of thinking of devices
Bug Labs: http://www.buglabs.net/ Hardware mash-ups. Chumby: http://www.chumby.com/ Oh so handy… and so cute.
Radio song phone tags →
Be Kind Rewind →
Type in Google Earth, YouTube, etc. Great campaign getting great buzz.
the Jack principles of interactive conversations →
Experience stack →
i.e. experience design
Schulze & Webb →
Like these guys’ approach: “Projects and strands of exploration are drawn from areas such as neuroscience, graphics and cartography, in collaboration with specialists in other fields, and from looking at opportunities that arise through changes in technology and processes.”
Movement presentation →
This presentation puts forward ‘movement’ as a metaphor for the Web, introduces the motivations flowchart design process, and demonstrates Snap, a way of syndicating interactions from websites to the desktop. Some challenges for the Web in 2008 are posed: other devices; groups; the future—how does Web design itself become open to amateur creativity, and what new tools should be built?...